ARB
RNA3D_Textures.hxx
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1 
2 enum {
6  STAR,
21 };
22 
23 struct Texture2D FINAL_TYPE {
24  GLuint texture[SHAPE_MAX];
25 
26  Texture2D();
27  virtual ~Texture2D();
28 
29  void LoadGLTextures();
30 };
31 
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