ARB
RNA3D_GlobalHeader.hxx
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1 // fix missing dependencies on Debian-based systems
2 #include <Xm/Xm.h>
3 
4 // OpenGl Header files
5 #define OPEN_GL_WAY_TO_INCLUDE 3
6 // ------------------------------
7 #if (OPEN_GL_WAY_TO_INCLUDE == 1)
8 // working on waltz:
9 #include <GL/glew.h>
10 #include <GL/glut.h>
11 #include <GL/glpng.h>
12 #ifdef __GLX_glx_h__
13 #error include wrapper define for glx.h already set -- next include will do nothing
14 #endif
15 // i have not included this file in my version. I replaced glxew.h with glx.h when
16 // you mentioned that it was not compiling on your machine and checked in to the repository. --yadhu
17 // #include <GL/glx.h>
18 #endif // OPEN_GL_WAY_TO_INCLUDE == 1
19 // ------------------------------
20 #if (OPEN_GL_WAY_TO_INCLUDE == 2)
21 // working on ralfs machine
22 // not workint on waltz : Previous declaration errors because
23 // GLwMDrawA.h includes glx.h and/or glxew.h files
24 #include <GL/glew.h>
25 #include <GL/glut.h>
26 #include <GL/glpng.h>
27 #include <GL/glxew.h>
28 #endif // OPEN_GL_WAY_TO_INCLUDE == 2
29 // ------------------------------
30 #if (OPEN_GL_WAY_TO_INCLUDE == 3)
31 // working on ralfs machine
32 // working on waltz too
33 #include <GL/glew.h>
34 #ifdef DARWIN
35 #include <GLUT/glut.h>
36 #else
37 #include <GL/glut.h>
38 #endif
39 #include <GL/glpng.h>
40 
41 // @@@ HACK @@@
42 // including glew.h does define the include wrapper used by glx.h
43 // so including glx.h does includes nothing and symbols are missing.
44 // Undefining it here does the job:
45 #undef __GLX_glx_h__
46 #include <GL/glx.h>
47 #endif // OPEN_GL_WAY_TO_INCLUDE == 3
48 // ------------------------------
49 
50 #include <GL/GLwMDrawA.h>